Distributed Training Engineer
Also called ML Distributed Systems Engineer
A Distributed Training Engineer scales model training across many accelerators while keeping results correct. They keep expensive training runs fast, stable and repeatable, so research ideas reach a trained model sooner.
What they do
They take a training job that works on one machine and make it run across many. That means choosing how to split the model and the data, and setting up communication between accelerators so every step stays in sync. They profile GPU use, find where time is lost, and fix stalls in data loading, networking or memory. When a run hangs or the loss drifts, they trace the cause across nodes. They work with job schedulers and cloud infrastructure, and they write down what they learn so researchers can launch large jobs without them.
What a strong hire delivers
In the first months, a strong hire gets a training stack that researchers can launch across multiple nodes with little hand-holding. They produce a multi-node validation report showing throughput, scaling efficiency and numerical consistency against a smaller baseline. They remove the worst bottlenecks, cut failed or wasted runs, and leave clear runbooks for restarting and debugging jobs.
How you can tell they are good
Ask them to walk through a real scaling problem they solved. Strong people explain why they chose a parallelism strategy, what they measured, and what broke. They can read a profiler trace and say where the time went. Ask how they checked that a distributed run matched a single-node one. Vague talk about speed-ups with no numerical checks is a warning sign.
Why it is hard to fill
Few people have run genuinely large jobs, because few teams have had the hardware. Titles vary widely, and many candidates are strong in one half only: either systems and networking, or machine learning. The useful hire needs both, plus the patience to debug failures that appear once in a long run. Those people are usually already busy and well placed.
Where to find them
Look at high-performance computing engineers, distributed systems engineers moving towards machine learning, and ML infrastructure or ML systems engineers. They come from frontier labs, model providers, large cloud and hardware teams, and research-heavy start-ups. Some come from national labs or scientific computing groups, where large cluster jobs and schedulers are everyday work.
Indicative pay
Not enough published evidence yet to give a fair range for this role, which is common for work this new. We benchmark it for you as part of a search.
Interview questions for a Distributed Training Engineer
- Describe a training job you scaled across multiple nodes. What limited it first, and what did you change?
A strong answer names the actual bottleneck, such as communication, data loading or memory, and the measurement that showed it. They describe the fix and the result. Worry if the story is only about adding more GPUs.
- How do you choose between data, tensor and pipeline parallelism for a new model?
Look for reasoning about model size, memory, interconnect and batch size, with trade-offs stated plainly. Good candidates mention combining strategies and testing. Worry about one favourite approach applied to every case.
4 more questions, with what a strong answer covers, are in the Role Kit.
Job description you can post
We train large models and need an engineer to make that training fast, stable and repeatable across many accelerators. You will work closely with researchers, own our distributed training stack, and help us turn compute into results with fewer wasted runs.
What you will do
- Scale training jobs across multiple nodes and accelerators
- Choose and implement parallelism strategies for new models
- Profile GPU and cluster performance and remove bottlenecks
- Debug hangs, crashes and numerical differences in distributed runs
- Maintain job scheduling, checkpointing and resume workflows
- Produce multi-node validation reports covering throughput, scaling efficiency and consistency
- Document tooling so researchers can launch jobs independently
What you will bring
- Demonstrated work scaling training across multiple nodes
- Hands-on use of distributed training frameworks
- Experience reading GPU profiler output and acting on it
- Solid grounding in distributed systems, including communication and failure handling
- Experience with job schedulers and cloud orchestration
- Clear written communication of technical findings
Nice to have
- Custom GPU kernel or communication work
- Experience running jobs on large shared clusters
- Background in high-performance computing
Free to use and adapt. If it saves you time, a link back to this page is appreciated.
Skills that matter
- Distributed systemsAdvancedDesign reliable work across networked machines
- GPU programmingAdvancedOptimise parallel accelerator kernels
- Cloud and orchestrationWorkingProvision and operate scalable compute services
- Research operationsWorkingCoordinate research resources and reproducible execution
Other roles in distributed training and research systems
Related roles in other families
How we wrote this
Role definitions are our own editorial work, checked against occupational classifications, standards, research and employer pages. Titles vary by company, and this is a description of the work, not a job advert.
- Careers: jobs, Anthropic
- PyTorch documentation, PyTorch contributors
← Distributed training and research systemsAll new job families
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Role Kit
Distributed Training Engineer: the Role Kit
- What the role is and what a strong hire delivers
- Every interview question, with what a strong answer covers
- A ready-to-post job description
- Where to find the people, and the other titles they use
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